Coding in Unity: Mastering Procedural Mesh Generation
Unity - Manual: Building Off-Mesh Links Automatically
I did a map creation tool directly in Unity, did this map in 5 mins. It's mesh generation, I just need to finish the tileset editor and layer system (for shaders). :
c# - How to create a mesh dynamically In unity - Stack Overflow
Using ECS to update a mesh. - Unity Forum
GitHub - keijiro/NoiseBall2: A small example of procedural modeling with compute shaders.